Dragyri Ice Caste Blizzard Unit Box
Dragyri Ice Caste Blizzard Unit Box
Dark Age is a sci-fi skirmish miniatures game by CoolMiniOrNot. It is generally played by two players with a half dozen or so (per side) finely-detailed 28mm-scaled models fighting over the ravaged lands of Samaria for victory or death. As a Dark Age player, you will command groups of grim survivors, savage warriors, berserk robots, cunning aliens, or perhaps…all of the above.
“Honor is the only thing in this world. What sort of creature can live without it?” – Luck’kit’kai, Arbiter of Fate
“Big danger, danger, avoid, flee, ambush, kill.” – Red Hot
“They are not our foes of legend but they die like them. We came for the Altegrans but we will gladly punish these Dragyri, their debased descendents.” – Quetzol, Crusade Captain
The Dragyri were once the sole inhabitants of Samaria, and part of a larger, system-spanning empire. However, a terrible cataclysm severed them from their empire, and changed the Altegran Masters into Slaves and the Warrior-Slave Dragyri into Masters! Don’t worry. Just brace yourself for honor and integrity and some elemental mastery and you’ll be an amazing Dragyri general in no time.
Some of the strengths of the Dragyri include:
- Focus on elemental powers
- Varied gameplay styles from Caste to Caste
- Trueborn Dragyri have at least two wounds each, making them more durable
The Dragyri have four Subfactions:
- The Ice Caste
- The Air Caste
- The Fire Caste
- The Shadow Caste
If you choose to play the Dragyri, the Castes are really the focus of their forces, and they do not share many troops among them. If it’s the Ice Caste you are going to have options like Spirit Lords, Death’s Devices, and Frostbites. If it’s Air Caste, choose from Whispers, Cyclones and more. The Fire Caste offers powerhouses like the Pyres, Infernos and Helots. The Shadow Caste will bring Keepers, Gatherers, and Spiderling Minions. And all four Castes give you their requisite elementals and their fury to take back Samaria.
Playing with the Air Caste starter: Where the Ice Caste are well armored, the Air Caste are aerobatic and lithe. The starter box features a Spirit Lord of the Air Caste, who is a master of augmenting elementals or speeding up your troops. There is a Mancatcher-armed Tempest, who will bring down her foes with high efficiency thanks to her Grab abilities, and a chakram-throwing Whisper who can kill easily from range or up close. Finally there are three Disc Slaves, adding to your ranged threat and giving you some extra numbers.
Playing with the Fire Caste starter: The Fire Caste starter box is true to the nature of the Caste: brutal and efficient. It delivers three Truborn Dragyri with great unsubtlety. The box contains two Volcanic Phalanx, who will cross the field, shields locked, and deliver their Flame Spears right into the enemy. They are assisted by a Volcanic Helot who will likewise dispatch foes with a burning hatred.
Playing with the Ice Caste starter: While you are few, you are mighty. Your armor and your weapons are the terror of many. The Ice Caste starter comes with a trio of powerhouse Trueborn. The most powerful of which is the Spirit Lord, both a melee combat monster with his twin Crystal Swords, and a Psychogenic Invoker, able to harness elemental powers of the Ice Caste. Next is a Death’s Device, truly an apt named model whose sword prowess and strength can destroy even the toughest models in the game. Finally is the Soul Searcher, whose Infiltrate ability gives you options to deploy deep onto the field and threaten objectives, or your foes.