For countless cycles the elders of the mountain have watched and waited, their quiet vigil in the high places of the world unbroken. Silently they have overseen the rise and fall of innumerable clans, the petty squabbles of mortals bare no relevance to their goal. Gifted with generations of knowledge passed down through the written teachings of the Koroko Shisai and oral histories of the Karasu Shugenja the Tengu hold the secrets of the world in their lofty homes. Now stirred into action, one can only imagine the danger that looms that has rustled the Tengu to war.

Bushido is an oriental fantasy tabletop miniature battle game for two players. Each player commands a force of no more than a handful of individuals, represented by 32mm metal miniatures. These forces meet on the battlefield and the commanders (the players, that is) try to outwit, outfight and outlive the opposing force and fulfil their battle objectives while denying the enemy theirs. If you have played tabletop miniature games before, Bushido falls into the ‘skirmish game’ category: all miniatures represent individuals and your force consists of a small group of unique characters rather than a big faceless army. A game of Bushido is fast-moving, flexible and filled with strategizing, counter-strategizing and counter-counter-strategizing. Your tactical acumen is important, but as dice add an element of randomness, so too is your ability to think on your feet. A typical game of Bushido takes between one and two hours to play – more if you are new to the game, less if you are a seasoned veteran.

Tengu

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